Arctic Storm: The Russo-Finnish Winter War 1939-40 (1992)
Temps de jeu: 360
Age min.: 12
Joueurs: 2
Editeur: GMT Games
Concepteurs: David James Ritchie
Artistes: Rodger B. MacGowan, Mark Simonitch
Mécaniques: Dice Rolling, Simulation, Hexagon Grid
Age min.: 12
Joueurs: 2
Editeur: GMT Games
Concepteurs: David James Ritchie
Artistes: Rodger B. MacGowan, Mark Simonitch
Mécaniques: Dice Rolling, Simulation, Hexagon Grid
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Arctic Storm: The Russo-Finnish Winter War, 1939-40, is a regimental/divisional scale game simulating the war between Finland and the Soviet Union in the winter of 1939-40.
On 30 November 1939, the Soviet Union's powerful Red Army invaded the tiny nation of Finland. The entire world, including the watching Germans, expected the war to end in a crushing Soviet victory in a manner or weeks, if not days. But the Finns resisted bitterly and managed, by dint of incredible courage and masterful improvisation, to inflict a string of humiliating defeats on the invaders. Instead of a Soviet victory march, the Soviet Union found itself unexpectedly involved in a serious struggle with implications for its future survival. That struggle has gone down in history as the Winter War.
Scale:
Game Turn: 1 week
Hex: 15 miles / 24 kilometers
Units: Regiment to Division
Contents:
One 22 x 34" full color mapsheet
One countersheet (200 1/2" counters)
One 24-page rulebook
Two dual-side Player Aid Cards
Two 10-sided dice
Solitaire Suitability: High
Complexity Level: Medium
Players: 2 or more
Playing Time: 2-5 hours
(description based on back of the box)
On 30 November 1939, the Soviet Union's powerful Red Army invaded the tiny nation of Finland. The entire world, including the watching Germans, expected the war to end in a crushing Soviet victory in a manner or weeks, if not days. But the Finns resisted bitterly and managed, by dint of incredible courage and masterful improvisation, to inflict a string of humiliating defeats on the invaders. Instead of a Soviet victory march, the Soviet Union found itself unexpectedly involved in a serious struggle with implications for its future survival. That struggle has gone down in history as the Winter War.
Scale:
Game Turn: 1 week
Hex: 15 miles / 24 kilometers
Units: Regiment to Division
Contents:
One 22 x 34" full color mapsheet
One countersheet (200 1/2" counters)
One 24-page rulebook
Two dual-side Player Aid Cards
Two 10-sided dice
Solitaire Suitability: High
Complexity Level: Medium
Players: 2 or more
Playing Time: 2-5 hours
(description based on back of the box)
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ag.gameitem.lastUpdated: 2025-04-23 09:13:07.12